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Bonsai: A Voxel Engine Built from Scratch

智谱 GLM,支持多语言、多任务推理。从写作到代码生成,从搜索到知识问答,AI 生产力的中国解法。

Bonsai is a voxel engine built from scratch that supports massive worlds of up to a billion blocks with view distance covering the entire space. Terrain generation is fully procedural, GPU-based using GLSL shaders, and flexibly configurable by users. Engine features include deferred shading, HDR lighting, shadow mapping, screen-space ambient occlusion, hot-reloading capabilities, and an asynchronous job system. The current version is 2.0.0-prealpha, available on Discord. The project is almost entirely self-developed with minimal dependencies, requiring only clang++ for building. The profiler offers manual instrumentation and memory tracking. The wishlist includes renderer enhancements, terrain erosion simulation, and asset importing. This engine demonstrates efficient application of GPU programming and holds significant value for game development, simulations, and building AI training environments.

Source:Hacker News

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未经允许不得转载:Toy Tech Blog » Bonsai: A Voxel Engine Built from Scratch
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