Developers are facing challenges when using AI (like Gemini 3 Pro) to generate scenic tour route maps. Despite providing detailed data structure and prompt requirements (including size limitations, node styles, line curvature, etc.), the AI output remains highly random, leading to messy layouts and overlapping elements. The author shares hands-on experience, including multiple attempts to optimize prompts and generation results, but with poor outcomes. This case reveals the limitations of current AIGC technology in handling customized graphic design, raising questions about AI controllability and exploring whether manual drawing is the only alternative. The article provides valuable insights for developers focused on AI graphic generation, reflecting on the challenges and considerations of AIGC in complex scenarios.
Original Link:Linux.do
最新评论
I don't think the title of your article matches the content lol. Just kidding, mainly because I had some doubts after reading the article.
这个AI状态研究很深入,数据量也很大,很有参考价值。
我偶尔阅读 这个旅游网站。激励人心查看路线。
文章内容很有深度,AI模型的发展趋势值得关注。
内容丰富,对未来趋势分析得挺到位的。
Thank you for your sharing. I am worried that I lack creative ideas. It is your article that makes me full of hope. Thank you. But, I have a question, can you help me?
光纤技术真厉害,文章解析得挺透彻的。
文章内容很实用,想了解更多相关技巧。